Lean Tool Definition Example
5S A workplace organization method (Sort, Set in order, Shine, Standardize, Sustain) to improve efficiency. Organizing tools in a workstation using labels and visual controls.
Kaizen A continuous improvement philosophy that involves employees in problem-solving and efficiency improvement. Daily team meetings to suggest small process improvements.
Kanban A visual system for managing workflow and inventory using cards or digital tools. A board with "To Do," "In Progress," and "Done" sections for tracking tasks.
Value Stream Mapping (VSM) A technique for analyzing the flow of materials and information to identify waste. Mapping a production process to find bottlenecks and inefficiencies.
Just-in-Time (JIT) Producing only what is needed, when it is needed, to minimize waste and inventory costs. A car manufacturer receiving parts from suppliers exactly when they are required.
Heijunka A method for leveling production to match demand and reduce fluctuations. A bakery producing a consistent number of loaves daily instead of large batches.
Poka-Yoke A mistake-proofing technique to prevent defects in processes. A USB plug that fits only one way to prevent incorrect connections.
Takt Time The available production time divided by customer demand, used to set the pace of work. An assembly line producing one product every 60 seconds to meet demand.
Andon A system that signals issues in production for immediate resolution. A light indicator on a factory line that turns red when a machine malfunctions.
Gemba Walk A practice where managers visit the actual worksite to observe and improve processes. A factory supervisor regularly visiting the shop floor to identify inefficiencies.
Standardized Work Defining the best current method for performing tasks to ensure consistency and efficiency. Creating step-by-step instructions for assembling a product.
Hoshin Kanri A strategic planning method that aligns company goals with daily operations. Setting annual objectives and breaking them into monthly improvement projects.
SMED (Single-Minute Exchange of Die) A method to reduce changeover time in production processes. Reducing the time needed to switch a press machine from 45 minutes to 5 minutes.
Total Productive Maintenance (TPM) A proactive maintenance approach that involves all employees in equipment upkeep. Operators performing daily checks and minor maintenance on machines.
Jidoka (Autonomation) The principle of building quality into processes by stopping defects at the source. A sewing machine stopping automatically when a thread breaks.
Continuous Flow Ensuring work moves smoothly through processes without delays or interruptions. A factory arranging machines in sequence to eliminate waiting time.
Root Cause Analysis (5 Whys) A problem-solving technique that identifies the root cause by asking "Why?" five times. Investigating a machine breakdown by asking why multiple times to find the cause.
Visual Management Using visual signals to communicate key information quickly and clearly. A color-coded schedule for shift workers displayed on a board.
FIFO (First In, First Out) A method for processing or storing inventory to ensure older items are used first. A supermarket arranging milk cartons so older ones are sold first.
Cellular Manufacturing Arranging workstations in a U-shape to improve workflow and reduce movement. A smartphone assembly line set up in a cell instead of a linear line.
KPI (Key Performance Indicators) Metrics used to measure process performance and effectiveness. Tracking the number of defects per 1,000 units produced.
Mistake Proofing (Error Proofing) Designing processes to prevent errors before they occur. A washing machine that does not start if the door is open.
Load Balancing (Yamazumi Chart) Ensuring workload is evenly distributed among workers and machines. Rearranging tasks on an assembly line so no worker is overwhelmed.
Gemba Kaizen On-site, real-time problem-solving using continuous improvement techniques. A warehouse team redesigning shelving layout to speed up order picking.
IE Metric Definition Formula
Takt Time The maximum time per unit to meet customer demand. Takt Time = Available Production Time / Customer Demand
Cycle Time The actual time taken to complete one unit of work. Cycle Time = Total Time Taken / Number of Units Produced
Standard Allowed Minutes (SAM) The time required to complete a task based on standard conditions. SAM = (Basic Time + Allowances) * Performance Rating
Work Efficiency The ratio of time spent productively to total time available. Efficiency = (Standard Time / Actual Time) × 100
Line Efficiency The effectiveness of a production line in meeting standards. Line Efficiency = (Total Output × SAM) / (Total Manpower × Total Time Available) × 100
Utilization The percentage of available time used for production. Utilization = (Actual Time Worked / Available Time) × 100
OEE (Overall Equipment Effectiveness) A measure of how effectively a machine is utilized. OEE = Availability × Performance × Quality
Availability The percentage of time a machine is available for work. Availability = (Operating Time / Planned Production Time) × 100
Performance How well a machine runs compared to its maximum speed. Performance = (Total Output × Ideal Cycle Time) / Operating Time × 100
Quality Rate The percentage of good products made without defects. Quality Rate = (Good Units / Total Units Produced) × 100
Man to Machine Ratio (MMR) The number of operators per machine. MMR = Number of Operators / Number of Machines
Production per Hour The number of units produced in one hour. Production per Hour = (Total Output / Total Time) × 60
Machine Utilization The percentage of time a machine is actively used. Machine Utilization = (Machine Running Time / Total Available Time) × 100
Labor Productivity The number of units produced per worker. Labor Productivity = Total Output / Number of Workers
Lead Time The total time taken from order to delivery. Lead Time = Order Completion Date - Order Start Date
Work in Process (WIP) The number of unfinished units in production. WIP = Throughput × Lead Time
Throughput Time The total time required to complete a process. Throughput Time = Processing Time + Inspection Time + Move Time + Wait Time
Bottleneck Utilization The percentage of time the slowest process is in use. Bottleneck Utilization = (Bottleneck Operation Time / Total Operation Time) × 100
First Pass Yield (FPY) The percentage of products made correctly the first time. FPY = (Number of Good Units / Total Units Produced) × 100
Rolled Throughput Yield (RTY) The probability of a unit passing through all stages defect-free. RTY = FPY1 × FPY2 × FPY3 × ... × FPYn
Line Balancing Efficiency The balance of work distribution across all stations. Line Balancing Efficiency = (Total Work Content / (Number of Workstations × Cycle Time)) × 100
Setup Time (Changeover Time) The time taken to switch a machine from one job to another. Setup Time = Time When First Good Part is Produced - Time When Last Good Part of Previous Batch Was Made
Inventory Turnover Ratio The number of times inventory is used in a period. Inventory Turnover = Cost of Goods Sold / Average Inventory
Rework Percentage The percentage of products that need correction. Rework % = (Reworked Units / Total Units Produced) × 100
Demand Forecasting Predicting future demand based on historical data. Forecast = (Sum of Past Demand / Number of Periods)
Cost Per Unit The total cost incurred to produce one unit. Cost Per Unit = Total Production Cost / Total Output

Types of Allowances & Their Standards

Type of Allowance Definition Standard (Typical Range)
1. Personal Allowance Time given for personal needs like drinking water, restroom breaks, and stretching. 3% to 5% of shift time
2. Fatigue Allowance Time added to compensate for physical and mental fatigue caused by work conditions. 4% to 7% of shift time (higher for heavy work)
3. Delay Allowance Time given for unavoidable machine delays, supervisor instructions, or minor stoppages. 3% to 5% of shift time
4. Special Allowance Time added for infrequent but necessary tasks like tool sharpening or cleaning. Varies based on the specific task
5. Policy Allowance Time added based on management policy (e.g., training new workers, work incentives). Case-specific (depends on company policy)
6. Contingency Allowance Time added for unexpected but necessary variations in the work process. Around 5% of total time
7. Worker's Relaxation Allowance Time added for scheduled breaks to reduce stress in repetitive tasks. Depends on job nature (10-15 min per 2 hours of work)

Formula to Calculate Total Allowances

Total Allowance (%) = Personal Allowance + Fatigue Allowance + Delay Allowance + Special Allowance

For example:

If Personal Allowance = 5%, Fatigue = 6%, and Delay = 4%, then:

Total Allowance = 5% + 6% + 4% = 15%

So, if basic time = 50 minutes, then:

Allowed Time = Basic Time × (1 + Allowance%)

= 50 × (1 + 0.15) = 57.5 minutes

This ensures a worker gets enough time to maintain efficiency.

Allowances in Production

In a production environment, allowances are added to ensure smooth workflow, efficiency, and worker well-being. These allowances account for factors like machine downtime, tool changes, operator fatigue, and unavoidable interruptions.


Types of Allowances in Production & Their Standards

Type of Allowance Definition Standard (Typical Range)
1. Machine Allowance Time given for machine warm-up, breakdowns, or maintenance. 3% to 7% of machine running time
2. Tool Change Allowance Time for changing cutting tools, sharpening, or calibration. Depends on tool life (e.g., after every 100 cycles)
3. Setup Allowance Time for setting up machines, fixtures, and workstations before production begins. Varies (e.g., 10-30 min per shift or batch)
4. Material Handling Allowance Time given for loading/unloading materials, transporting raw materials, and moving finished goods. 2% to 5% of total production time
5. Inspection Allowance Time for quality checks, first-piece inspection, and in-process testing. 1% to 4% of total time
6. Cleaning & Maintenance Allowance Time for cleaning machines, workstations, and preventive maintenance. 3% to 5% of total time
7. Fatigue & Personal Allowance Time given for worker breaks, restroom use, and reducing fatigue. 5% to 10% of shift time
8. Rework Allowance Time added for fixing defects or repairing faulty products. Depends on defect rate (e.g., 2% to 8%)
9. Downtime Allowance Time lost due to power failures, supply shortages, or unexpected stoppages. 5% to 10% of total production time
10. Contingency Allowance Time given for unexpected variations, unplanned delays, or minor disruptions. Around 5% of total time